For our video game BFF date, we would: Attend a talk on Cold War relations, or Atomic Theory. I would then assist with a distraction while she completed her mission.
Metal Gear Solid is arguably one of the most important video games of all time, arriving in the 90s on the Playstation and introducing new player mechanics revolving around stealth. What the game also accomplished was the creation of a complicated and engaging mythology, surrounding around the main player character of Solid Snake. In the third game of the series, Metal Gear Solid 3: Snake Eater, the creators explore the history of the covert organization and of one of its most important members, The Boss.
Charismatic, intelligent, and brave, The Boss isn’t just key to the game’s story or to the development of the different player characters. In the story, she serves as their commanding officer, their mother-figure, and the catalyst for change, driving action rather than just reacting to it. By revealing her role in the history of the game and in the world political arena, an additional layer of emotion and intrigue is added for the player. We are not just playing through a familiar game line, but rather learning more about the game itself and American history. While her position in the military is anachronistic, the player never feels like she is a token or a compromise on the hero archetype as developed by the game.
Additionally, while the game is driven by action, it is also driven by heart and the emotional connection between the characters. By providing female gamers an outlet and creating an emotional impact for the player, The Boss humanizes the series. She never serves as just a girlfriend, wife, or mother, but rather, fills the role of the hero, ready to sacrifice herself for the ideals of her unit.